Today we are excited to share with you a new gameplay video! This video shows the progress we’ve made incorporating your feedback into The Mind’s Eclipse:
We show the player mousing over sections of the environment and revealing interactive objects. Clicking on an object reveals information, new dialogue between L and Campbell, or even the potential to find usable items!
An Interactive Map
We show the player moving from room to room using a map! This was the most requested feature during our playable alpha, and we can't wait to share more details with you over the next couple of months. Right now we hope to have parts of the map shrouded in a "fog of war" that clears up as the player comes near a room. The room will then show on the map, but still be "an unknown room". Only after a player has visited a room, will it show details of what that room contains to guide the player on a return trip or if they become lost.
Hacking Minigame Changes
Personally, we were not happy with the current minigame design so we went back to the drawing board. This gameplay video shows a new take on a hacking game that can occur during the story. Essentially, it involves pattern recognition and matching. As you'll see in the video, these sequences can start out very easy but quickly grow complicated. We think that this will be a nice way to break up the exploration and story sequences for the player. However, we are contemplating putting a skip button into the minigame since we realize that not everyone who plays visual novels would like to also play minigames.
Please note that this footage is still alpha build. It is subject to change before the game’s release.